![]() Replace the S2R .pack file (remove a former used one). Example path:Ĭ:\Program Files (x86)\Steam\SteamApps\common\total war shogun 2\data ![]() Copy and paiste the S2R .pack file into the TW Shogun 2 data folder. (edit: not used, just only pack file now)Ĥ. Extract it onto the desktop or elsewhere.ģ. onto your desktop.ĭecompressed, you'll get a folder Shogun2Realism which includes the S2R .pack mod file and txt files (readme, changelog, credits).Ģ. It needs winzip or winrar or 7zip installed on your system (7zip is perfect and fully free to get via internet-search) to decompress the file ie. Use the download-link at the bottom of the post. Note: Do not use those mods listed above separately, if you play S2R , disable them while playing S2R . No Red Border mod, battle borders invisible Additional Units Mod (AUM-Sho), custom units mod # Since v1.99.5 customised/implemented content: ![]() # Since v1.98 customised/implemented content: ![]() # Campaign balancing: A revamped unit recruitment system, besides gameplay decisions also with a focus on historical realism consideration. # Campaign balancing: Cultural influences (via buddhist, ikko, catholic factors) play actually a relevant role. # Campaign balancing: AI shows a less unrealistic behaviour and acts smarter. # Campaign balancing: Restructured cashflow, the game shall be a financial challenge throughout the campaign. # Campaign balancing: Factions develop properly, survive longer, minor factions don't steamroll over majors anymore. # Campaign balancing: Buildings and arts deeply modified (properties, requirements, impacts changed for more realism and challenge). # Flavour: Japanese derived unit names for a better immersion into the period. # Unit additions: 40 units have been added (for balancing purposes and increased realism), this is including the AUM-Sho custom units. Ashigaru progress to proper soldiers within the campaign. # Battle balancing: Samurai and Monk Warriors show proper elite skills without being uber units. # Battle balancing: Battles are more realistic, last longer (but not too long), the mod makes the fantastic martial art animations viewable. The S2R modification goes heavily into depth, offers a whole new battle and especially campaign experience] [Premark: The combat balancing has been the initial focus and base of the starting S2R modding project, with some (small) campaign balancing changes.
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